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Kennesaw State University

At Kennesaw State University, I had the luxury of working with an awesome team of students and professors. Currently, we are making a couple of mainline games that all focus on the topic of discrimination.  Our first game, Corporation Inc., was completed over the summer and submitted to the Critical Thinking Challenge hosted by the Jennifer Ann Group. Our team was lucky enough to be picked as one of the winners and you can find the full press release here.

Responsibilities

Role: Game & Narrative Designer 

Team Size: Core team 12+

Timeline: Narrative Design February 2023 - October 2023,

                 Technical Designer October 2023 - Present

Reference Page: Game Narrative Lab

Technical Designer

Acting as the sole game and technical designer responsible for core gameplay mechanics, systems, and features. 

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  • Designed, prototyped, and implemented multiple mini-games central to the core gameplay loop.

  • Facilitating the transition from conceptual to practical by working with Unity 2D and c# to develop gameplay mechanics and systems. 

  • Working with multiple disciplines, such as art and narrative, to ensure that game feel is consistent and engaging throughout the experience. 

Narrative Design

Wrote and edited dialog and cinematic scenes, and worked extensively with industry tools like FinalDraft, Excel, and Microsoft Word to elevate our narrative delivery.

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  • Wrote and edited 20+ pages of dialog in script format. 

  • Collaborated with a team of artists to make sure that narrative beats were reflected visually. 

  • Interfaced with programmers to ensure that gameplay was meeting proposed designs.

Creating Realistic Scenarios

Problem: 

Because our goal was to create a realistic representation of discrimination in the workplace, we had to continually prototype to find a narrative style that worked best for us. 

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Solution:

(coming soon)

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